The Sims 3 mods and custom contents are not compatibile with The Sims Medieval, you can't use them. Only some patterns are compatibile and you can use them. We talk about Sims3 patterns in The Sims Medieval in this page. The Sims Medieval is a stand alone game in The Sims series.The Sims Medieval was officially confirmed on August 3rd, 2010 though it had been rumored before that. The game runs on The Sims 3 engine and is a spin-off similar to the way in which The Sims Stories games was a spin-off of The Sims 2.The game's first expansion pack The Sims Medieval: Pirates and Nobles was.
The lack of mods for this game isn't EA's fault. When TS3 came out everything was different from TS2. The difference is the number of players and modders who embraced The SIms 3. There are thousands of consistant modders for Sims 3. There are only a few here for TSM.
Also, most modders aren't coders. Most modders require coders to create tools to mod games. There are thousands of coders for TS3, but besides myself, I only know of a couple of people who even try to code for TSM. I am trying to figure out how to create new objects for TSM, but I get little response from the things I discover. I have a Windows application, which I'm testing at the moment, that clones Medieval CASP objects. This seems to work for most clothes and hair. It is not working right now for accessories or eyebrows. This tool in itself will only be useful if I can get people to use it. I have suggested ways to mod several parts of what my CASP cloner copies for you, but most people always say it's too hard. These things wont change with tools. If meshing and retexturing are too difficult for TSM modders, or hopeful modders, I don't know that the items you're looking for will ever exisist. I am an artist as well as a coder, but there is only so much I can do. Besides, I think I have Adult ADD. I am trying to draw more people to TSM modding. Anyone interested can feel free to ask me questions. Sometimes I may seem like a jerk that thinks they know everything, but truely, I want to help people make mods for this game, because I still enjoy this game more than TS3.
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The Sims Medieval is a life simulation video game that was released in March 22, 2011, by Electronic Arts for Microsoft Windows, Mac OS X and iOS, part of The Sims series. It was available for Nokia Lumia Windows Phone, on March 25, 2013. Set in medieval times, it allows the player to build a kingdom through quest-driven gameplay. During presentation at E3 2010, EA announced that the Limited Edition was available until the launch date, and was also released at the same time as the standard edition.
Gameplay
The Sims Medieval provides a medieval setting. Players build up a kingdom, send Sims on quests, and earn rewards in the form of Kingdom Points. The game diverges from other installments of the Sims series in that players can win the game by achieving a kingdom ambition. Ambitions include 'Best In Show', 'Busy Builder', 'Efficient Expander', 'Fame', 'Filled Coffers', 'Hard Workers', 'Imperial Domination', 'Legendary', 'No Quest For The Weary', 'Safe And Sound', 'Thoughts And Prayers', and 'Wealthy Populace'.
In a change from other Sims games, the character creation, simulation, and architectural aspects are significantly reduced and altered to enforce a sharper focus on role-playing-style gameplay. For example, players are able to customize the aesthetics and layout of building interiors, but unable to alter the basic structure and shape of buildings. Instead, the game involves the player upgrading a kingdom, choosing an ultimate goal or an 'Ambition' for that kingdom (such as wealth or popularity), and then fulfilling quests that contribute to that goal.
Two 'needs' from previous Sims games return: Hunger and Energy. Moodlets provide temporary boosts (both positive and negative) to a Sim's focus slider, which replaces the mood slider of previous games. The player will have to deal with the daily responsibilities of their Sim. These consist of tasks related to the Sim's profession that must be completed in a set amount of time. If left ignored, the Sim will be given a negative moodlet for not doing their duty.
Video Review and Screenshots
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